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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
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More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
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Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
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-7cards with a value of up to 7
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Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
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{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
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references the card itself by name
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1
Aura Gnarlid (Aura-Knurrer)


Creature - Beast (2/2)

Creatures with power less than Aura Gnarlid's power can't block it. Aura Gnarlid gets +1/+1 for each Aura on the battlefield.

ROEPC2C18
SetsROEPC2C18
RarityCCC




CMC: 3
Color: Green

Tags
evasion
pump power 1
pump toughness 1
scale aura
2
Baloth Woodcrasher (Forstzertrampelnder Baloth)


Creature - Beast (4/4)

Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

ZENCMDC13C18
SetsZENCMDC13C18
RarityUUUU




CMC: 6
Color: Green

Tags
landfall
pump power 4
pump toughness 4
trample
3
Bear Umbra (Schattenhafter Bär)


Enchantment - Aura

Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

ROEC18
SetsROEC18
RarityRR




CMC: 4
Color: Green

Tags
pump power 2
pump toughness 2
trigger attack
untap land
4
Boon Satyr (Segenspendender Satyr)


Enchantment Creature - Satyr (4/2)

Flash Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2.

THSC18
SetsTHSC18
RarityRR




CMC: 3
Color: Green

Tags
bestow
flash
pump power 4
pump toughness 2
5
Celestial Archon (Himmlischer Archon)


Enchantment Creature - Archon (4/4)

Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike Enchanted creature gets +4/+4 and has flying and first strike.

THSC15C18
SetsTHSC15C18
RarityRRR




CMC: 5
Color: White

Tags
bestow
evasion
first strike
pump power 4
pump toughness 4
6
Chief of the Foundry (Vorsteher der Gießerei)


Artifact Creature - Construct (2/3)

Other artifact creatures you control get +1/+1.

ORIKLDC182XM
SetsORIKLDC182XM
RarityUUUU




CMC: 3
Color: Colorless

Tags
masspump
pump power 1
pump toughness 1
tribal artifact creature
7
Eel Umbra (Schattenhafter Aal)


Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

ROEC18UMA
SetsROEC18UMA
RarityCCC




CMC: 2
Color: Blue

Tags
flash
pump power 1
pump toughness 1
8
Epic Proportions (Epische Proportionen)


Enchantment - Aura

Flash Enchant creature Enchanted creature gets +5/+5 and has trample.

LRWC18
SetsLRWC18
RarityRR




CMC: 6
Color: Green

Tags
flash
pump power 5
pump toughness 5
trample
9
Finest Hour (Beste Zeit)


Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

ARBC18
SetsARBC18
RarityRR




CMC: 5
Color: Multi

Tags
pump power 1
pump toughness 1
trigger attack
turnstructure combat
untap creature
10
Hellkite Igniter (Zündelnder Höllendrache)


Creature - Dragon (5/5)

Flying, haste {1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

MBSC16C18
SetsMBSC16C18
RarityRRR




CMC: 7
Color: Red

Tags
evasion
haste
pump power X
scale artifact
11
Myr Battlesphere (Myr-Kampfkugel)


Artifact Creature - Myr Construct (4/7)

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

SOMC13C14C16DDUCM2C182XM
SetsSOMC13C14C16DDUCM2C182XM
RarityRRRRRRRR




CMC: 7
Color: Colorless

Tags
damage player
pump power X
token myr
tribal myr
trigger attack
trigger enters the battlefield
12
Retreat to Hagra (Rückzug nach Hagra)


Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one - ° Target creature gets +1/+0 and gains deathtouch until end of turn. ° Each opponent loses 1 life and you gain 1 life.

BFZC18
SetsBFZC18
RarityUU




CMC: 3
Color: Black

Tags
damage lifeloss 1
damage player 1
gaze creature
landfall
lifegain 1
pump power 1
scale player
trigger land
13
Righteous Authority (Rechtschaffene Autorität)


Enchantment - Aura

Enchant creature Enchanted creature gets +1/+1 for each card in its controller's hand. At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

RTRC18
SetsRTRC18
RarityRR




CMC: 5
Color: Multi

Tags
carddraw
pump power 1
pump toughness 1
scale hand
trigger draw step
14
Rubblehulk (Geröll-Moloch)


Creature - Elemental (*/*)

Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush - {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

GTCC16C18
SetsGTCC16C18
RarityRRR




CMC: 6
Color: Multi

Tags
cardfiltering
drawback targets creature in combat
pump power X
pump toughness X
scale land
15
Sage's Reverie (Meditation der Weisen)


Enchantment - Aura

Enchant creature When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

FRFC18
SetsFRFC18
RarityUU




CMC: 4
Color: White

Tags
carddraw
pump power 1
pump toughness 1
scale aura
trigger enters the battlefield
16
Snake Umbra (Schattenhafte Ophis)


Enchantment - Aura

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

ROEPC2C18UMA
SetsROEPC2C18UMA
RarityCCCU




CMC: 3
Color: Green

Tags
carddraw
ninja
pump power 1
pump toughness 1
trigger deals damage
17
Steel Hellkite (Stählerner Höllendrache)


Artifact Creature - Dragon (5/5)

Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.

SOMC14C17CM2C18
SetsSOMC14C17CM2C18
RarityRRRRR




CMC: 6
Color: Colorless

Tags
destroy artifact
destroy creature
destroy enchantment
destroy planeswalker
evasion
massremoval
pump power 1
18
Unflinching Courage (Unbeirrbare Tapferkeit)


Enchantment - Aura

Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

DGMMM3BBDC18
SetsDGMMM3BBDC18
RarityUUUU




CMC: 3
Color: Multi

Tags
lifegain
pump power 2
pump toughness 2
trample
19
Vow of Flight (Fluggelübde)


Enchantment - Aura

Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.

CMDE02CM2C18
SetsCMDE02CM2C18
RarityUUUU




CMC: 3
Color: Blue

Tags
evasion
pump power 2
pump toughness 2
removal
20
Vow of Wildness (Wildheitgelübde)


Enchantment - Aura

Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.

CMDE02CM2C18
SetsCMDE02CM2C18
RarityUUUU




CMC: 3
Color: Green

Tags
pump power 3
pump toughness 3
removal
trample
found
21
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