An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Akoum Refuge
(Akoum-Refugium)
Land Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 |
Arcane Sanctum
(Mysteriöses Sanktum)
Land Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 |
Barren Moor
(Ödes Moor)
Land Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 |
Bojuka Bog
(Bojukamoor)
Land Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5 |
Command Tower
(Befehlsturm)
Land {T}: Add one mana of any color in your commander's color identity.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
6 |
Commander's Sphere
(Sphäre des Kommandeurs)
Artifact {T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
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CMC: 3 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7 |
Dawn's Reflection
(Sonnenaufgangsspiegelung)
Enchantment - Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
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CMC: 4 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
8 |
Dimir Aqueduct
(Dimir-Aquädukt)
Land Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
9 |
Dimir Guildgate
(Dimir-Gildeneingang)
Land - Gate Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
10 |
Dimir Signet
(Dimir-Petschaft)
Artifact {1}, {T}: Add {U}{B}.
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CMC: 2 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
11 |
Dismal Backwater
(Tristes Gewässer)
Land Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
12 |
Fertile Ground
(Fruchtbarer Boden)
Enchantment - Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
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CMC: 2 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
13 |
Golgari Rot Farm
(Golgari-Verrottungsfarm)
Land Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
14 |
Jungle Hollow
(Dschungellichtung)
Land Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
15 |
Jwar Isle Refuge
(Jwar-Insel-Refugium)
Land Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
16 |
Mortuary Mire
(Totenschlamm)
Land Mortuary Mire enters the battlefield tapped. When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
17 |
Orzhov Basilica
(Orzhov-Basilika)
Land Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
18 |
Orzhov Guildgate
(Orzhov-Gildeneingang)
Land - Gate Orzhov Guildgate enters the battlefield tapped. {T}: Add {W} or {B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
19 |
Orzhov Signet
(Orzhov-Petschaft)
Artifact {1}, {T}: Add {W}{B}.
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CMC: 2 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
20 |
Rakdos Carnarium
(Rakdos-Schlachtstätte)
Land Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}.
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CMC: 0 Color: Colorless Tags |
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