An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Akoum Refuge
(Akoum-Refugium)
Land Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
2 |
Blossoming Sands
(Erblühender Sand)
Land Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. {T}: Add {G} or {W}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
3 |
Daxos of Meletis
(Daxos von Meletis)
Legendary Creature - Human Soldier (2/2) Daxos of Meletis can't be blocked by creatures with power 3 or greater. Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
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CMC: 3 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
4 |
Dismal Backwater
(Tristes Gewässer)
Land Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
5 |
Elderwood Scion
(Spross des Hollerwalds)
Creature - Elemental (4/4) Trample, lifelink Spells you cast that target Elderwood Scion cost {2} less to cast. Spells your opponents cast that target Elderwood Scion cost {2} more to cast.
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CMC: 5 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
6 |
Herald of the Pantheon
(Heroldin des Pantheons)
Creature - Centaur Shaman (2/2) Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life.
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CMC: 2 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
7 |
Jungle Hollow
(Dschungellichtung)
Land Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
8 |
Jwar Isle Refuge
(Jwar-Insel-Refugium)
Land Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
9 |
Kazandu Refuge
(Kazandu-Refugium)
Land Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
10 |
Lightform
(Lichtform)
Enchantment When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink.
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CMC: 3 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
11 |
Retreat to Hagra
(Rückzug nach Hagra)
Enchantment Landfall - Whenever a land enters the battlefield under your control, choose one - ° Target creature gets +1/+0 and gains deathtouch until end of turn. ° Each opponent loses 1 life and you gain 1 life.
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CMC: 3 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
12 |
Scoured Barrens
(Verlassene Ödnis)
Land Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
13 |
Sejiri Refuge
(Sejiri-Refugium)
Land Sejiri Refuge enters the battlefield tapped. When Sejiri Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
14 |
Swiftwater Cliffs
(Sturzbachklippen)
Land Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. {T}: Add {U} or {R}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
15 |
Thornwood Falls
(Dornwaldfälle)
Land Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. {T}: Add {G} or {U}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
16 |
Tranquil Cove
(Friedliche Bucht)
Land Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
17 |
Unflinching Courage
(Unbeirrbare Tapferkeit)
Enchantment - Aura Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
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CMC: 3 Color: Multi Tags |
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