An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Akoum Refuge
(Akoum-Refugium)
Land Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 |
Arcane Sanctum
(Mysteriöses Sanktum)
Land Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 |
Army of the Damned
(Armee der Verdammten)
Sorcery Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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CMC: 8 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 |
Azorius Chancery
(Azorius-Kanzlei)
Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5 |
Azorius Guildgate
(Azorius-Gildeneingang)
Land - Gate Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
6 |
Barren Moor
(Ödes Moor)
Land Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7 |
Blossoming Sands
(Erblühender Sand)
Land Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. {T}: Add {G} or {W}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
8 |
Bojuka Bog
(Bojukamoor)
Land Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
9 |
Daxos of Meletis
(Daxos von Meletis)
Legendary Creature - Human Soldier (2/2) Daxos of Meletis can't be blocked by creatures with power 3 or greater. Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
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CMC: 3 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
10 |
Dimir Aqueduct
(Dimir-Aquädukt)
Land Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
11 |
Dimir Guildgate
(Dimir-Gildeneingang)
Land - Gate Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
12 |
Dismal Backwater
(Tristes Gewässer)
Land Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
13 |
Duplicant
(Duplikant)
Artifact Creature - Shapeshifter (2/4) Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature. As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.
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CMC: 6 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
14 |
Duskmantle Seer
(Dämmerhüllenseher)
Creature - Vampire Wizard (4/4) Flying At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's converted mana cost, then puts it into their hand.
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CMC: 4 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
15 |
Forgotten Cave
(Vergessene Höhle)
Land Forgotten Cave enters the battlefield tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
16 |
Golgari Rot Farm
(Golgari-Verrottungsfarm)
Land Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
17 |
Gruul Turf
(Gruulgrund)
Land Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
18 |
Halimar Depths
(Halimar-Untiefe)
Land Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
19 |
Haunted Fengraf
(Heimgesuchtes Sumpfgrab)
Land {T}: Add {C}. {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
20 |
Izzet Boilerworks
(Izzet-Dampfwerk)
Land Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R}.
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CMC: 0 Color: Colorless Tags |
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