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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
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Placeholders
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Acidic Slime (Ätzender Schleim)


Creature - Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

M10M11CMDM12M13C13DDMC15
CMACM2C18
SetsM10M11CMDM12M13C13DDMC15
CMACM2C18
RarityUUUUUUUU
UUU




CMC: 5
Color: Green

Tags
destroy artifact
destroy enchantment
destroy land
gaze
land destruction
trigger enters the battlefield
2
Adarkar Valkyrie (Adarkarwalküre)


Snow Creature - Angel (4/5)

Flying, vigilance {T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

CSPMMAC14C18
SetsCSPMMAC14C18
RarityRRRR




CMC: 6
Color: White

Tags
control creature
evasion flying
reanimate creature
trigger creature dies
vigilance
3
Aether Gale (Stürmischer Äther)


Sorcery

Return six target nonland permanents to their owners' hands.

C14E02C18
SetsC14E02C18
RarityRRR




CMC: 5
Color: Blue

Tags
bounce artifact
bounce creature
bounce enchantment
bounce planeswalker
4
Aethermage's Touch (Berührung des Äthermagiers)


Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

DISC13MM3CMAC18
SetsDISC13MM3CMAC18
RarityRRRRR




CMC: 4
Color: Multi

Tags
alternate casting creature
bounce creature
cardfiltering
information bottom card
trigger end of turn
5
Ajani's Chosen (Ajanis Auserwählte)


Creature - Cat Soldier (3/3)

Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

M14C15C18
SetsM14C15C18
RarityRRR




CMC: 4
Color: White

Tags
token cat
trigger enchantment
6
Akoum Refuge (Akoum-Refugium)


Land

Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.

ZENCMDDDKC13DDPCMAC17C18
SetsZENCMDDDKC13DDPCMAC17C18
RarityUUUUUUUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
lifegain
mana B 1
mana R 1
trigger enters the battlefield
7
Akroma's Vengeance (Akromas Rache)


Sorcery

Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.)

ONSHOPCMDV13CMAA25C18
SetsONSW04HOPCMDV13CMAA25C18
RarityRRRRMRRRR




CMC: 6
Color: White

Tags
cardfiltering
destroy artifact
destroy creature
destroy enchantment
massremoval
8
Aminatou's Augury (Aminatous Weissagung)


Sorcery

Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a card of that type from among the exiled cards without paying its mana cost.

C18
SetsC18
RarityR




CMC: 8
Color: Blue

Tags
9
Aminatou, the Fateshifter (Aminatou die Schicksalswandlerin)


Legendary Planeswalker - Aminatou

+1: Draw a card, then put a card from your hand on top of your library. -1: Exile another target permanent you own, then return it to the battlefield under your control. -6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander.

C18
SetsC18
RarityMR




CMC: 3
Color: Multi

Tags
10
Ancient Stone Idol (Uralter Steingötze)
/
/


Artifact Creature - Golem (12/12)

Flash This spell costs {1} less to cast for each attacking creature. Trample When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.

C18
SetsC18
RarityR




CMC: 1
Color: Colorless

Tags
11
Arcane Sanctum (Mysteriöses Sanktum)


Land

Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.

ALAC13C16MM3C17CM2C18
SetsALAC13C16MM3C17CM2C18
RarityUUUUUUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana B 1
mana U 1
mana W 1
12
Archetype of Imagination (Sinnbild der Vorstellungskraft)


Enchantment Creature - Human Wizard (3/2)

Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.

BNGC18
SetsBNGC18
RarityUU




CMC: 6
Color: Blue

Tags
evasion
evasion creature
13
Arixmethes, Slumbering Isle (Arixmethes, die schlummernde Insel)


Legendary Creature - Kraken (12/12)

Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}.

C18
SetsC18
RarityR




CMC: 4
Color: Multi

Tags
14
Army of the Damned (Armee der Verdammten)


Sorcery

Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

ISDC13C16C18
SetsISDC13C16C18
RarityMRMRMRMR




CMC: 8
Color: Black

Tags
drawback begins tapped
recast
token zombie 13
15
Aura Gnarlid (Aura-Knurrer)


Creature - Beast (2/2)

Creatures with power less than Aura Gnarlid's power can't block it. Aura Gnarlid gets +1/+1 for each Aura on the battlefield.

ROEPC2C18
SetsROEPC2C18
RarityCCC




CMC: 3
Color: Green

Tags
evasion
pump power 1
pump toughness 1
scale aura
16
Avenger of Zendikar (Zendikars Rächer)


Creature - Elemental (5/5)

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

WWKC13DDPC18
SetsWWKC13DDPC18
RarityMRMRMRMR




CMC: 7
Color: Green

Tags
counter +1/+1
landfall
masspump
scale land
token plant
tribal plant
trigger enters the battlefield
17
Azorius Chancery (Azorius-Kanzlei)


Land

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

DISCMDDDIC13MM2C16CMAIMA
CM2C18
SetsDISCMDDDIC13MMBC16CMAIMA
CM2C18
RarityCCCCUUCU
UU




CMC: 0
Color: Colorless

Tags
bounce land
drawback begins tapped
mana U 1
mana W 1
trigger enters the battlefield
18
Azorius Guildgate (Azorius-Gildeneingang)


Land - Gate

Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U}.

RTRDGMC13MM3CMAC18
SetsRTRDGMC13MM3CMAC18
RarityCCCCCC




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana U 1
mana W 1
19
Azorius Signet (Azorius-Petschaft)


Artifact

{1}, {T}: Add {W}{U}.

DISARCMM3C18
SetsDISARCMM3C18
RarityCCUU




CMC: 2
Color: Colorless

Tags
mana U 1
mana W 1
manafixing
20
Baloth Woodcrasher (Forstzertrampelnder Baloth)


Creature - Beast (4/4)

Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

ZENCMDC13C18
SetsZENCMDC13C18
RarityUUUU




CMC: 6
Color: Green

Tags
landfall
pump power 4
pump toughness 4
trample
found
298
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