An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Abundance
(Überfluß)
Enchantment If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
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CMC: 4 Color: Green Tags | |||||||||||||||||||||||||||||||||||||
2 |
Akoum Refuge
(Akoum-Refugium)
Land Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
3 |
Alms Collector
(Almosensammler)
Creature - Cat Cleric (3/4) Flash If an opponent would draw two or more cards, instead you and that player each draw a card.
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CMC: 4 Color: White Tags | |||||||||||||||||||||||||||||||||||||
4 |
Ambition's Cost
(Preis des Ehrgeizes)
Sorcery You draw three cards and you lose 3 life.
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CMC: 4 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
5 |
Anowon, the Ruin Sage
(Anowon, der Weise der Ruine)
Legendary Creature - Vampire Shaman (4/3) At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
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CMC: 5 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
6 |
Apprentice Necromancer
(Geisterbeschwörer-Lehrling)
Creature - Zombie Wizard (1/1) {B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
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CMC: 2 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
7 |
Arahbo, Roar of the World
(Arahbo, Gebrüll der Welten)
Legendary Creature - Cat Avatar (5/5) Eminence - At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
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CMC: 5 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||
8 |
Arcane Sanctum
(Mysteriöses Sanktum)
Land Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
9 |
Arcanis the Omnipotent
(Arcanis der Allgewaltige)
Legendary Creature - Wizard (3/4) {T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
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CMC: 6 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||
10 |
Archaeomancer
(Archäomagierin)
Creature - Human Wizard (1/2) When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
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CMC: 4 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||
11 |
Argentum Armor
(Silberrüstung)
Artifact - Equipment Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}
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CMC: 6 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
12 |
Armillary Sphere
(Armillarsphäre)
Artifact {2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.
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CMC: 2 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
13 |
Atarka, World Render
(Atarka die Weltenschmelzerin)
Legendary Creature - Dragon (6/4) Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.
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CMC: 7 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||
14 |
Azami, Lady of Scrolls
(Azami, Herrin der Spruchrollen)
Legendary Creature - Human Wizard (0/2) Tap an untapped Wizard you control: Draw a card.
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CMC: 5 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||
15 |
Balan, Wandering Knight
(Balan, wandernde Ritterin)
Legendary Creature - Cat Knight (3/3) First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. {1}{W}: Attach all Equipment you control to Balan.
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CMC: 4 Color: White Tags | |||||||||||||||||||||||||||||||||||||
16 |
Behemoth Sledge
(Behemoth-Vorschlaghammer)
Artifact - Equipment Equipped creature gets +2/+2 and has trample and lifelink. Equip {3}
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CMC: 3 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||
17 |
Black Market
(Schwarzmarkt)
Enchantment Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
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CMC: 5 Color: Black Tags | |||||||||||||||||||||||||||||||||||||
18 |
Blade of the Bloodchief
(Klinge des Bluthäuptlings)
Artifact - Equipment Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}
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CMC: 1 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
19 |
Bladewing the Risen
(Bladewing der Auferstandene)
Legendary Creature - Zombie Dragon (4/4) Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn.
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CMC: 7 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||
20 |
Blighted Woodland
(Verheertes Waldland)
Land {T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
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CMC: 0 Color: Colorless Tags |
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