An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
21 |
Benthic Giant
(Benthischer Riese)
Creature - Giant (4/5) Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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CMC: 6 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
22 |
Blaring Captain
Creature - Azra Warrior (2/2) Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
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CMC: 4 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||
23 |
Blaring Recruiter
Creature - Elf Warrior (2/2) Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) {2}{W}: Create a 1/1 white Warrior creature token.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
24 |
Blaze
(Heiße Glut)
Sorcery Blaze deals X damage to any target.
obsoleted by Disintegrate, Red Sun's Zenith |
CMC: 1 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||
25 |
Blood Feud
(Blutfehde)
Sorcery Target creature fights another target creature. (Each deals damage equal to its power to the other.)
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CMC: 6 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||
26 |
Bloodborn Scoundrels
Creature - Vampire Rogue (4/4) Assist (Another player can pay up to {5} of this spell's cost.) When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.
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CMC: 6 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||
27 |
Boldwyr Intimidator
(Boldwyr-Einschüchterer)
Creature - Giant Warrior (5/5) Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn.
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CMC: 7 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||
28 |
Bonus Round
Sorcery Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||
29 |
Borderland Marauder
(Grenzland-Marodeurin)
Creature - Human Warrior (1/2) Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
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CMC: 2 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||
30 |
Bountiful Promenade
Land Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||
31 |
Bramble Sovereign
Creature - Dryad (4/4) Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.
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CMC: 4 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||
32 |
Brightling
Creature - Shapeshifter (3/3) {W}: Brightling gains vigilance until end of turn. {W}: Brightling gains lifelink until end of turn. {W}: Return Brightling to its owner's hand. {1}: Brightling gets +1/-1 or -1/+1 until end of turn.
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
33 |
Bring Down
Sorcery Assist (Another player can pay up to {3} of this spell's cost.) Destroy target creature with power 4 or greater.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
34 |
Bull-Rush Bruiser
Creature - Minotaur Warrior (4/3) Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
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CMC: 4 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||
35 |
Call to Heel
(Gewähr bei Fuß)
Instant Return target creature to its owner's hand. Its controller draws a card.
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CMC: 2 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
36 |
Canopy Spider
(Baldachinspinne)
Creature - Spider (1/3) Reach (This creature can block creatures with flying.)
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CMC: 2 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||
37 |
Centaur Healer
(Heilender Zentaur)
Creature - Centaur Cleric (3/3) When Centaur Healer enters the battlefield, you gain 3 life.
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CMC: 3 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||
38 |
Chain Lightning
Sorcery Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
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CMC: 1 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||
39 |
Chakram Retriever
Creature - Elemental Dog (2/4) Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) Whenever you cast a spell during your turn, untap target creature.
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CMC: 5 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||
40 |
Chakram Slinger
Creature - Human Warrior (2/4) Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker.
|
CMC: 5 Color: Red Tags |
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