An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Aim High
(Hoch zielen)
Instant Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
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CMC: 2 Color: Green Tags | ||||||||||||||||||||||||||||||||||
2 |
Angel of Retribution
(Engel der Vergeltung)
Creature - Angel (5/5) Flying, first strike
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CMC: 7 Color: White Tags | ||||||||||||||||||||||||||||||||||
3 |
Angelic Chorus
(Choral der Engel)
Enchantment Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
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CMC: 5 Color: White Tags | ||||||||||||||||||||||||||||||||||
4 |
Angelic Gift
(Himmlisches Geschenk)
Enchantment - Aura Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.
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CMC: 2 Color: White Tags | ||||||||||||||||||||||||||||||||||
5 |
Apocalypse Hydra
(Apokalypse-Hydra)
Creature - Hydra (0/0) Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
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CMC: 2 Color: Multi Tags | ||||||||||||||||||||||||||||||||||
6 |
Arcane Artisan
Creature - Human Wizard (0/3) {2}{U}, {T}: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card. When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.
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CMC: 3 Color: Blue Tags | ||||||||||||||||||||||||||||||||||
7 |
Archfiend of Despair
Creature - Demon (6/6) Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
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CMC: 8 Color: Black Tags | ||||||||||||||||||||||||||||||||||
8 |
Archon of Valor's Reach
(Archon der Arena der Tapferkeit)
Creature - Archon (5/6) Flying, vigilance, trample As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker. Players can't cast spells of the chosen type.
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CMC: 6 Color: Multi Tags | ||||||||||||||||||||||||||||||||||
9 |
Arena Rector
Creature - Human Cleric (1/2) When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||
10 |
Assassin's Strike
(Stich der Meuchlerin)
Sorcery Destroy target creature. Its controller discards a card.
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CMC: 6 Color: Black Tags | ||||||||||||||||||||||||||||||||||
11 |
Assassinate
(Meucheln)
Sorcery Destroy target tapped creature.
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CMC: 3 Color: Black Tags | ||||||||||||||||||||||||||||||||||
12 |
Auger Spree
(Bohrrausch)
Instant Target creature gets +4/-4 until end of turn.
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CMC: 3 Color: Multi Tags | ||||||||||||||||||||||||||||||||||
13 |
Aurora Champion
Creature - Elf Warrior (3/2) Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||
14 |
Azra Bladeseeker
Creature - Azra Warrior (3/2) When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||
15 |
Azra Oddsmaker
Creature - Azra Warrior (3/3) At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
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CMC: 3 Color: Multi Tags | ||||||||||||||||||||||||||||||||||
16 |
Bathe in Dragonfire
(Bad im Drachenfeuer)
Sorcery Bathe in Dragonfire deals 4 damage to target creature.
obsoleted by Flame Slash |
CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||
17 |
Battle Mastery
(Kampfüberlegenheit)
Enchantment - Aura Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||
18 |
Battle Rampart
(Schlachtpalisade)
Creature - Wall (1/3) Defender {T}: Target creature gains haste until end of turn.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||
19 |
Battle-Rattle Shaman
(Schlachtrassel-Schamane)
Creature - Goblin Shaman (2/2) At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
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CMC: 4 Color: Red Tags | ||||||||||||||||||||||||||||||||||
20 |
Beast Within
(Die innere Bestie)
Instant Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
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CMC: 3 Color: Green Tags |
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