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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
AEther Mutation (Äthermutation)


Sorcery

Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost.

APVMA
SetsAPVMA
RarityUU




CMC: 5
Color: Multi

Tags
bounce creature
token saproling
2
Ana Disciple (Vela-Schüler)


Creature - Human Wizard (1/1)

{U}, {T}: Target creature gains flying until end of turn. {B}, {T}: Target creature gets -2/-0 until end of turn.

AP
SetsAP
RarityC




CMC: 1
Color: Green

Tags
evasion
prevent
reduce power 2
3
Ana Sanctuary (Vela-Heiligtum)


Enchantment

At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.

AP
SetsAP
RarityU




CMC: 3
Color: Green

Tags
pump power 5
pump power 1
pump toughness 1
pump toughness 5
trigger upkeep
4
Anavolver (Vela-Modulon)


Creature - Volver (3/3)

Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."

AP
SetsAP
RarityR




CMC: 4
Color: Green

Tags
counter +1/+1
evasion
regenerate
5
Angelfire Crusader (Feuerengel-Kreuzritter)


Creature - Human Soldier Knight (2/3)

{R}: Angelfire Crusader gets +1/+0 until end of turn.

AP
SetsAP
RarityC




CMC: 4
Color: White

Tags
pump power 1
6
Battlefield Forge (Feldschmiede)


Land

{T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

AP9ED10EM15ORIC20
SetsAP9ED10EM15ORIC20
RarityRRRRRR




CMC: 0
Color: Colorless

Tags
drawback damage
mana colorless 1
mana R 1
mana W 1
7
Bloodfire Colossus (Flammenblut-Koloss)


Creature - Giant (6/6)

{R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.

AP9ED10EDDI
SetsAP9ED10EDDI
RarityRRRR




CMC: 8
Color: Red

Tags
damage creature
damage player
massremoval
sacrifice itself
8
Bloodfire Dwarf (Flammenblut-Zwerg)


Creature - Dwarf (1/1)

{R}, Sacrifice Bloodfire Dwarf: It deals 1 damage to each creature without flying.

AP
SetsAP
RarityC




CMC: 1
Color: Red

Tags
damage creature
drawback effect restriction
massremoval
sacrifice itself
9
Bloodfire Infusion (Flammenblut-Infusion)


Enchantment - Aura

Enchant creature you control {R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.

AP
SetsAP
RarityC




CMC: 3
Color: Red

Tags
damage creature
massremoval
sacrifice creature
10
Bloodfire Kavu (Flammenblut-Kavu)


Creature - Kavu (2/2)

{R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.

APDDI
SetsAPDDI
RarityUU




CMC: 4
Color: Red

Tags
damage creature
massremoval
sacrifice itself
11
Bog Gnarr (Morast-Gnarr)


Creature - Beast (2/2)

Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.

AP
SetsAP
RarityC




CMC: 5
Color: Green

Tags
anti-color B
cast spell
pump power 2
pump toughness 2
12
Brass Herald (Messingherold)


Artifact Creature - Golem (2/2)

As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1.

AP8ED
SetsAP8ED
RarityUR




CMC: 6
Color: Colorless

Tags
carddraw
cardfiltering
chose creature type
information bottom card
masspump
tribal
trigger enters the battlefield
13
Captain's Maneuver (Manöver des Kapitäns)


Instant

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

APHOP
SetsAPHOP
RarityUU




CMC: 2
Color: Multi

Tags
damage creature
damage player
prevent
removal
14
Caves of Koilos (Höhlen von Koilos)


Land

{T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.

AP9ED10EM15ORIC16C20
SetsAP9ED10EM15ORIC16C20
RarityRRRRRRR




CMC: 0
Color: Colorless

Tags
drawback damage
mana B 1
mana colorless 1
mana W 1
15
Ceta Disciple (Ceta-Schüler)


Creature - Merfolk Wizard (1/1)

{R}, {T}: Target creature gets +2/+0 until end of turn. {G}, {T}: Add one mana of any color.

AP
SetsAP
RarityC




CMC: 1
Color: Blue

Tags
manafixing
16
Ceta Sanctuary (Ceta-Heiligtum)


Enchantment

At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.

AP
SetsAP
RarityU




CMC: 3
Color: Blue

Tags
carddraw
cardfiltering
trigger upkeep
17
Cetavolver (Ceta-Modulon)


Creature - Volver (1/1)

Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

AP
SetsAP
RarityR




CMC: 2
Color: Blue

Tags
counter +1/+1
first strike
trample
18
Chaos (Ordnung / Chaos)


Instant

Creatures can't block this turn.

APHOP
SetsAPHOP
RarityUU


link to Order / Chaos


CMC: 3
Color: Red

Tags
evasion
split card half
19
Coalition Flag (Fahne der Koalition)


Enchantment - Aura

Enchant creature you control Enchanted creature is a Flagbearer. While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

AP
SetsAP
RarityU




CMC: 1
Color: White

Tags
change target
20
Coalition Honor Guard (Ehrengarde der Koalition)


Creature - Human Flagbearer (2/4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

APEMA
SetsAPEMA
RarityCC




CMC: 4
Color: White

Tags
change target
found
153
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