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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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Promo cards (PPR)
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Abbey Gargoyles (Abteigargoylen)


Creature - Gargoyle (3/4)

Flying, protection from red

HM5EME2
SetsHM5EME2
RarityUUU




CMC: 5
Color: White

Tags
evasion
protection R
2
Abyssal Specter (Unterweltgespenst)


Creature - Specter (2/3)

Flying Whenever Abyssal Specter deals damage to a player, that player discards a card.

IA5E6EBR7E8EDDDC
DD3_JVCMM3
SetsIA5E6EBR7EDKM8EDDDC
DD3MM3
RarityUUUUUUUU
UU




CMC: 4
Color: Black

Tags
discard
evasion
ninja
trigger deals damage
3
AEther Storm (Ă„thersturm)


Enchantment

Creature spells can't be cast. Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.

HM5EME2
SetsHM5EME2
RarityUUU




CMC: 4
Color: Blue

Tags
damage lifeloss
damage player
destroy itself
silence creature
4
Air Elemental (Luftelementar)


Creature - Elemental (4/4)

Flying

1E2E2U3E4E5EP26E
P3BRBD7E8ED9ED10EDD2
M10ME4DD3_JVCXLNM19M20
Sets1E2E2U3E4E5EP26E
P3BRBD7E8ED9ED10EDD2
M10ME4DD3W17XLNM19M20
RarityUUUUUUUU
UUUUUUUU
UUUUUUU


obsoleted by Serra Sphinx


CMC: 5
Color: Blue

Tags
evasion flying
5
Angry Mob (Aufgebrachter Pöbel)


Creature - Human (2+*/2+*)

Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.

DK4E5EMED
SetsDK4E5EMED
RarityUUUU




CMC: 4
Color: White

Tags
anti-color B
scale land
trample
6
Animate Dead (Belebung der Toten)


Enchantment - Aura

Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

1E2E2U3E4E5EMEDPD3
VMAEMA
Sets1E2E2U3E4E5EMEDPD3
VMAEMA
RarityUUUUUUUU
UU




CMC: 2
Color: Black

Tags
control creature
reanimate creature
sacrifice creature
trigger enters the battlefield
trigger leaves play
7
Anti-Magic Aura (Magieabweisende Aura)


Enchantment - Aura

Enchant creature Enchanted creature can't be the target of spells and can't be enchanted by other Auras.

LE5E
SetsLE5E
RarityCU




CMC: 3
Color: Blue

Tags
shroud
8
Arenson's Aura (Arensons Aura)


Enchantment

{W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell.

IA5E
SetsIA5E
RarityCU




CMC: 3
Color: White

Tags
counterspell enchantment
destroy enchantment
sacrifice enchantment
9
Ashes to Ashes (Asche zu Asche)


Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

DK4E5EME3
SetsDK4E5EME3
RarityCUUU




CMC: 3
Color: Black

Tags
drawback damage
exile creature
massremoval
10
Ashnod's Altar (Ashnods Altar)


Artifact

Sacrifice a creature: Add {C}{C}.

AQCHRFDRIT5E6EME4
EMA
SetsAQCHRFDRIT5E6EW00ME4
EMA
RarityUCRRUUUR
U




CMC: 3
Color: Colorless

Tags
mana colorless 2
sacrifice creature
11
Atog (Atog)


Creature - Atog (1/2)

Sacrifice an artifact: Atog gets +2/+2 until end of turn.

AQ3E5EMRDME4
SetsAQ3E5EMRDME4
RarityCCUUC




CMC: 2
Color: Red

Tags
pump power 2
pump toughness 2
sacrifice artifact
12
Azure Drake (Azurblauer Sceada)


Creature - Drake (2/4)

Flying

LECHRITRFD5EBR9EDM11
SetsLECHRITRFD5EBR9EDM11
RarityUUCCUUUC




CMC: 4
Color: Blue

Tags
evasion
13
Binding Grasp (Requirierung)


Enchantment - Aura

Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1.

IA5EME2
SetsIA5EME2
RarityUUR




CMC: 4
Color: Blue

Tags
control creature
drawback upkeep
pump toughness 1
trigger upkeep
14
Black Knight (Schwarzer Ritter)


Creature - Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

1E2E2U3E4E5E
MEDM10M11ME4
Sets1E2E2U3E4E5EW97ATH
MEDM10M11ME4
RarityUUUUUUUU
UUUU




CMC: 2
Color: Black

Tags
first strike
protection W
15
Blight (Fäulnis)


Enchantment - Aura

Enchant land When enchanted land becomes tapped, destroy it.

LE4E5E6EMED
SetsLE4E5E6EMED
RarityUUUUU




CMC: 2
Color: Black

Tags
destroy land
land destruction
trigger tapped
16
Bog Wraith (Sumpfgeist)


Creature - Wraith (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

1E2E2U3E4E5EPO
6EP37E8ED9ED10EM10
Sets1E2E2U3E4E2PS5EPO
6EP37E8ED9ED10EM10
RarityUUUUUUUU
UUUUUUU




CMC: 4
Color: Black

Tags
evasion swampwalk
17
Breeding Pit (Brutschlund)


Enchantment

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the beginning of your end step, create a 0/1 black Thrull creature token.

FE5EMEDDDCDD3_JVC
SetsFE5EMEDDDCDD3
RarityUUUUU




CMC: 4
Color: Black

Tags
drawback upkeep
token thrull
trigger end of turn
trigger upkeep
18
Carrion Ants (Aasfressende Ameisen)


Creature - Insect (0/1)

{1}: Carrion Ants gets +1/+1 until end of turn.

LE4E5EME3
SetsLE4E5EME3
RarityRUUU




CMC: 4
Color: Black

Tags
pump power 1
pump toughness 1
19
Castle (Burg)


Enchantment

Untapped creatures you control get +0/+2.

1E2E2U3E4E5E6E7E
Sets1E2E2U3E4E5E6E7E
RarityUUUUUUUU




CMC: 4
Color: White

Tags
masspump
20
Cave People (Höhlenmenschen)


Creature - Human (1/4)

Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

DK4E5E
SetsDK4E5E
RarityUUU




CMC: 3
Color: Red

Tags
evasion creature
evasion mountainwalk
pump power 1
reduce toughness 2
trigger attack
found
132
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