An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Abrade
Instant Choose one - ° Abrade deals 3 damage to target creature. ° Destroy target artifact.
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![]() CMC: 2 Color: Red Tags | ||||||||||||||||||||||
2 |
Academy Ruins
Legendary Land {T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
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![]() CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||
3 |
Accomplished Automaton
Artifact Creature - Construct (5/7) Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
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![]() CMC: 7 Color: Colorless Tags | ||||||||||||||||||||||
4 |
Ad Nauseam
Instant Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.
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![]() CMC: 5 Color: Black Tags | ||||||||||||||||||||||
5 |
Adaptive Automaton
Artifact Creature - Construct (2/2) As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.
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![]() CMC: 3 Color: Colorless Tags | ||||||||||||||||||||||
6 |
Alabaster Mage
Creature - Human Wizard (2/1) {1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
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![]() CMC: 2 Color: White Tags | ||||||||||||||||||||||
7 |
Ancestral Blade
Artifact - Equipment When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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![]() CMC: 2 Color: White Tags | ||||||||||||||||||||||
8 |
Ancient Stirrings
Sorcery Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
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![]() CMC: 1 Color: Green Tags | ||||||||||||||||||||||
9 |
Angel of the Dawn
Creature - Angel (3/3) Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
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![]() CMC: 5 Color: White Tags | ||||||||||||||||||||||
10 |
Apprentice Wizard
Creature - Human Wizard (0/1) {U}, {T}: Add {C}{C}{C}.
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![]() CMC: 3 Color: Blue Tags | ||||||||||||||||||||||
11 |
Archangel of Thune
Creature - Angel (3/4) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.
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![]() CMC: 5 Color: White Tags | ||||||||||||||||||||||
12 |
Arcum Dagsson
Legendary Creature - Human Artificer (2/2) {T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle their library.
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![]() CMC: 4 Color: Blue Tags | ||||||||||||||||||||||
13 |
Argivian Restoration
Sorcery Return target artifact card from your graveyard to the battlefield.
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![]() CMC: 4 Color: Blue Tags | ||||||||||||||||||||||
14 |
Arixmethes, Slumbering Isle
Legendary Creature - Kraken (12/12) Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}.
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![]() CMC: 4 Color: Multi Tags | ||||||||||||||||||||||
15 |
Ash Barrens
Land {T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)
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![]() CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||
16 |
Atraxa, Praetors' Voice
Legendary Creature - Angel Horror (4/4) Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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![]() CMC: 4 Color: Multi Tags | ||||||||||||||||||||||
17 |
Auriok Salvagers
Creature - Human Soldier (2/4) {1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||
18 |
Austere Command
Sorcery Choose two - ° Destroy all artifacts. ° Destroy all enchantments. ° Destroy all creatures with converted mana cost 3 or less. ° Destroy all creatures with converted mana cost 4 or greater.
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![]() CMC: 6 Color: White Tags | ||||||||||||||||||||||
19 |
Avacyn, Angel of Hope
Legendary Creature - Angel (8/8) Flying, vigilance, indestructible Other permanents you control have indestructible.
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![]() CMC: 8 Color: White Tags | ||||||||||||||||||||||
20 |
Avenger of Zendikar
Creature - Elemental (5/5) When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
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![]() CMC: 7 Color: Green Tags |
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