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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
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1
Darksteel Axe (Nachtstahlaxt)


Artifact - Equipment

Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +2/+0. Equip {2}

SOMMM2IMA2XM
SetsSOMMMBIMA2XM
RarityUUCC




CMC: 1
Color: Colorless

Tags
indestructible
pump power 2
2
Darksteel Brute (Nachtstahl-Rohling)


Artifact

Indestructible (Damage and effects that say "destroy" don't destroy this artifact.) {3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn.

DST
SetsDST
RarityU




CMC: 2
Color: Colorless

Tags
change animate artifact
indestructible
tribal beast
3
Darksteel Citadel (Nachtstahl-Zitadelle)


Artifact Land

Indestructible {T}: Add {C}.

DSTDDFM15C14MM2C16DDU
CM2C182XM
SetsDSTW04DDFM15C14MMBC16DDU
CM2C182XM
RarityCCCUUCUU
UUU




CMC: 0
Color: Colorless

Tags
indestructible
mana colorless 1
4
Darksteel Colossus (Nachtstahl-Koloss)


Artifact Creature - Golem (11/11)

Trample, indestructible If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

DSTM10
SetsDSTM10
RarityRMR




CMC: 11
Color: Colorless

Tags
anti-mill
indestructible
trample
5
Darksteel Forge (Nachtstahl-Schmiede)


Artifact

Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)

DSTHOPM142XM
SetsDSTHOPM142XM
RarityRRMRMR




CMC: 9
Color: Colorless

Tags
indestructible artifact
6
Darksteel Gargoyle (Nachtstahlgargoyle)


Artifact Creature - Gargoyle (3/3)

Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

DST
SetsDST
RarityU




CMC: 7
Color: Colorless

Tags
evasion
indestructible
7
Darksteel Garrison (Nachtstahl-Garnison)


Artifact - Fortification

Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)

FUT
SetsFUT
RarityR




CMC: 2
Color: Colorless

Tags
indestructible land
pump power 1
pump toughness 1
8
Darksteel Ingot (Nachtstahlbarren)


Artifact

Indestructible {T}: Add one mana of any color.

DSTCMDM14C13C15C16CMAC17
CM2
SetsDSTCMDM14C13C15C16CMAC17
CM2
RarityCCUUUUUU
U




CMC: 3
Color: Colorless

Tags
indestructible
mana B 1
mana G 1
mana R 1
mana U 1
mana W 1
9
Darksteel Juggernaut (Nachtstahljuggernaut)


Artifact Creature - Juggernaut (*/*)

Indestructible Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. Darksteel Juggernaut attacks each combat if able.

SOMC18
SetsSOMC18
RarityRR




CMC: 5
Color: Colorless

Tags
indestructible
scale artifact
siren
10
Darksteel Mutation (Nachtstahl-Mutation)


Enchantment - Aura

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

C13CMA
SetsC13CMA
RarityUU




CMC: 2
Color: White

Tags
indestructible
removal
tribal insect
11
Darksteel Myr (Nachtstahlmyr)


Artifact Creature - Myr (0/1)

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

SOM
SetsSOM
RarityU




CMC: 3
Color: Colorless

Tags
indestructible
12
Darksteel Pendant (Nachtstahlanhänger)


Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.) {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

DST
SetsDST
RarityC




CMC: 2
Color: Colorless

Tags
cardfiltering
indestructible
information bottom card
information top card
13
Darksteel Plate (Nachtstahl-Plattenrüstung)


Artifact - Equipment

Indestructible Equipped creature has indestructible. Equip {2}

MBSDDU
SetsMBSDDU
RarityRR




CMC: 3
Color: Colorless

Tags
indestructible
indestructible creature
14
Darksteel Reactor (Nachtstahlreaktor)


Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game.

DST
SetsDST
RarityR




CMC: 4
Color: Colorless

Tags
alternate win
counter charge
counter manipulation
indestructible
trigger upkeep
15
Darksteel Relic (Nachtstahlrelikt)


Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

NPH
SetsNPH
RarityU




CMC: 0
Color: Colorless

Tags
indestructible
16
Darksteel Sentinel (Nachtstahlwächter)


Artifact Creature - Golem (3/3)

Flash (You may cast this spell any time you could cast an instant.) Vigilance Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

SOM
SetsSOM
RarityU




CMC: 6
Color: Colorless

Tags
flash
indestructible
vigilance
found
16
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