An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Attended Healer
(Begleitete Heilerin)
Creature - Kor Cleric (2/3) Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token. {2}{W}: Another target Cleric gains lifelink until end of turn.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 |
Centaur Healer
(Heilender Zentaur)
Creature - Centaur Cleric (3/3) When Centaur Healer enters the battlefield, you gain 3 life.
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CMC: 3 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 |
D'Avenant Healer
(Heiler aus D'Avenant)
Creature - Human Cleric Archer (1/2) {T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to any target this turn.
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 |
Daru Healer
(Daru-Heiler)
Creature - Human Cleric (1/2) {T}: Prevent the next 1 damage that would be dealt to any target this turn. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5 |
Drannith Healer
(Drannithischer Heiler)
Creature - Human Cleric (2/2) Whenever you cycle another card, you gain 1 life. Cycling {1} ({1}, Discard this card: Draw a card.)
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CMC: 2 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
6 |
Elvish Healer
(Elfenheiler)
Creature - Elf Cleric (1/2) {T}: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7 |
Expedition Healer
(Heiler der Expedition)
Creature - Kor Cleric (2/2) Vigilance Expedition Healer has lifelink as long as you control another Cleric.
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CMC: 2 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
8 |
Faith Healer
(Wunderheiler)
Creature - Human Cleric (1/1) Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost.
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CMC: 2 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
9 |
Femeref Healer
(Femerefheiler)
Creature - Human Cleric (1/1) {T}: Prevent the next 1 damage that would be dealt to any target this turn.
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CMC: 2 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
10 |
Hallowed Healer
(Geweihter Heiler)
Creature - Human Cleric (1/1) {T}: Prevent the next 2 damage that would be dealt to any target this turn. Threshold - {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate this ability only if seven or more cards are in your graveyard.
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
11 |
Heal
(Heilung)
Instant Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.
obsoleted by Bandage |
CMC: 1 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
12 |
Heal the Scars
(Die Narben heilen lassen)
Instant Regenerate target creature. You gain life equal to that creature's toughness.
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CMC: 4 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
13 |
Healer of the Glade
(Heiler der Lichtung)
Creature - Elemental (1/2) When Healer of the Glade enters the battlefield, you gain 3 life.
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CMC: 1 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
14 |
Healer of the Pride
(Heiler des Rudels)
Creature - Cat Cleric (2/3) Whenever another creature enters the battlefield under your control, you gain 2 life.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
15 |
Healer's Hawk
(Falke des Heilers)
Creature - Bird (1/1) Flying, lifelink
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CMC: 1 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
16 |
Healer's Headdress
(Kopfschmuck des Heilers)
Artifact - Equipment Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." {W}{W}: Attach Healer's Headdress to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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CMC: 2 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
17 |
Healing Grace
(Heilende Gnade)
Instant Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.
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CMC: 1 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
18 |
Healing Hands
(Heilende Hände)
Sorcery Target player gains 4 life. Draw a card.
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
19 |
Healing Leaves
(Heilende Blätter)
Instant Choose one - ° Target player gains 3 life. ° Prevent the next 3 damage that would be dealt to any target this turn.
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CMC: 1 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
20 |
Healing Salve
(Heilbalsam)
Instant Choose one - ° Target player gains 3 life. ° Prevent the next 3 damage that would be dealt to any target this turn.
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CMC: 1 Color: White Tags |
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