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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Attended Healer (Begleitete Heilerin)


Creature - Kor Cleric (2/3)

Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token. {2}{W}: Another target Cleric gains lifelink until end of turn.

ZNR
SetsZNR
RarityU




CMC: 4
Color: White

Tags
2
Centaur Healer (Heilender Zentaur)


Creature - Centaur Cleric (3/3)

When Centaur Healer enters the battlefield, you gain 3 life.

RTRMM3BBD
SetsRTRMM3BBD
RarityCCC




CMC: 3
Color: Multi

Tags
lifegain
trigger enters the battlefield
3
D'Avenant Healer (Heiler aus D'Avenant)


Creature - Human Cleric Archer (1/2)

{T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to any target this turn.

TSP
SetsTSP
RarityC




CMC: 3
Color: White

Tags
damage creature
drawback targets creature in combat
prevent
removal
4
Daru Healer (Daru-Heiler)


Creature - Human Cleric (1/2)

{T}: Prevent the next 1 damage that would be dealt to any target this turn. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

ONS
SetsONS
RarityC




CMC: 3
Color: White

Tags
morph
prevent
5
Drannith Healer (Drannithischer Heiler)


Creature - Human Cleric (2/2)

Whenever you cycle another card, you gain 1 life. Cycling {1} ({1}, Discard this card: Draw a card.)

IKO
SetsIKO
RarityC




CMC: 2
Color: White

Tags
6
Elvish Healer (Elfenheiler)


Creature - Elf Cleric (1/2)

{T}: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.

IA
SetsIA
RarityC




CMC: 3
Color: White

Tags
prevent
7
Expedition Healer (Heiler der Expedition)


Creature - Kor Cleric (2/2)

Vigilance Expedition Healer has lifelink as long as you control another Cleric.

ZNR
SetsZNR
RarityC




CMC: 2
Color: White

Tags
8
Faith Healer (Wunderheiler)


Creature - Human Cleric (1/1)

Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost.

UZ
SetsUZ
RarityR




CMC: 2
Color: White

Tags
lifegain
sacrifice enchantment
scale converted mana cost
9
Femeref Healer (Femerefheiler)


Creature - Human Cleric (1/1)

{T}: Prevent the next 1 damage that would be dealt to any target this turn.

MI
SetsMI
RarityC




CMC: 2
Color: White

Tags
prevent
10
Hallowed Healer (Geweihter Heiler)


Creature - Human Cleric (1/1)

{T}: Prevent the next 2 damage that would be dealt to any target this turn. Threshold - {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate this ability only if seven or more cards are in your graveyard.

OD
SetsOD
RarityC




CMC: 3
Color: White

Tags
prevent creature 2
prevent creature 4
prevent player 2
prevent player 4
scale graveyard
threshold 7
11
Heal (Heilung)


Instant

Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.

IA5EME3
SetsIA5EME3
RarityCCC


obsoleted by Bandage


CMC: 1
Color: White

Tags
carddraw 1
prevent
trigger upkeep
12
Heal the Scars (Die Narben heilen lassen)


Instant

Regenerate target creature. You gain life equal to that creature's toughness.

LRW
SetsLRW
RarityC




CMC: 4
Color: Green

Tags
lifegain
regenerate creature
scale toughness
13
Healer of the Glade (Heiler der Lichtung)


Creature - Elemental (1/2)

When Healer of the Glade enters the battlefield, you gain 3 life.

M20
SetsM20
RarityC




CMC: 1
Color: Green

Tags
14
Healer of the Pride (Heiler des Rudels)


Creature - Cat Cleric (2/3)

Whenever another creature enters the battlefield under your control, you gain 2 life.

M13
SetsM13
RarityU




CMC: 4
Color: White

Tags
lifegain
trigger creature
15
Healer's Hawk (Falke des Heilers)


Creature - Bird (1/1)

Flying, lifelink

GRNJMP
SetsGRNJMP
RarityCC




CMC: 1
Color: White

Tags
16
Healer's Headdress (Kopfschmuck des Heilers)


Artifact - Equipment

Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." {W}{W}: Attach Healer's Headdress to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

5DN
Sets5DN
RarityC




CMC: 2
Color: Colorless

Tags
change equipment
prevent
pump toughness 2
17
Healing Grace (Heilende Gnade)


Instant

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

DOM
SetsDOM
RarityC




CMC: 1
Color: White

Tags
18
Healing Hands (Heilende Hände)


Sorcery

Target player gains 4 life. Draw a card.

ORI
SetsORI
RarityC




CMC: 3
Color: White

Tags
carddraw 1
lifegain 4
19
Healing Leaves (Heilende Blätter)


Instant

Choose one - ° Target player gains 3 life. ° Prevent the next 3 damage that would be dealt to any target this turn.

PLC
SetsPLC
RarityC




CMC: 1
Color: Green

Tags
lifegain
prevent
20
Healing Salve (Heilbalsam)


Instant

Choose one - ° Target player gains 3 life. ° Prevent the next 3 damage that would be dealt to any target this turn.

1E2E2U3E4EMI5E
UZ6EBR7E8EDDDCME4DD3_JVC
Sets1E2E2U3E4E2PSMI5E
UZ6EBR7E8EDDDCME4DD3
RarityCCCCCCCC
CCCCCCCC




CMC: 1
Color: White

Tags
lifegain 3
prevent creature 3
prevent player 3
found
31
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