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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
Phenomenon
Plane
Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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20101
Wandering Ones (Die Wandernden)


Creature - Spirit (1/1)



CHK
SetsCHK
RarityC




CMC: 1
Color: Blue

Tags
vanilla
20102
Wandering Stream (Wandernder Fluß)


Sorcery

Domain - You gain 2 life for each basic land type among lands you control.

IN
SetsIN
RarityC




CMC: 3
Color: Green

Tags
domain
lifegain
20103
Wandering Tombshell (Wandernde Gruftschildkröte)


Creature - Zombie Turtle (1/6)



DTK
SetsDTK
RarityC




CMC: 4
Color: Black

Tags
vanilla
20104
Wandering Wolf (Wandernder Wolf)


Creature - Wolf (2/1)

Creatures with power less than Wandering Wolf's power can't block it.

AVRBBD
SetsAVRBBD
RarityCC




CMC: 2
Color: Green

Tags
evasion
20105
Wanderlust (Wanderlust)


Enchantment - Aura

Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.

1E2E2U3E4E5EMED
Sets1E2E2U3E4E5EMED
RarityUUUUUUC




CMC: 3
Color: Green

Tags
damage player
trigger upkeep
20106
Wandermare (Walzross)


Creature - Horse (3/3)

Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.)

ELD
SetsELD
RarityU




CMC: 3
Color: Multi

Tags
20107
Wanderwine Hub (Handelsplatz am Wanderweinfluss)


Land

As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped. {T}: Add {W} or {U}.

LRW
SetsLRW
RarityR




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana U 1
mana W 1
tribal merfolk
20108
Wanderwine Prophets (Prophet vom Wanderweinfluss)


Creature - Merfolk Wizard (4/4)

Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

LRW
SetsLRW
RarityR




CMC: 6
Color: Blue

Tags
ninja
sacrifice creature
tribal merfolk
trigger deals combat damage
trigger enters the battlefield
trigger leaves play
turnstructure turn
20109
Wane (Wachsen / Schwinden)


Instant

Destroy target enchantment.

INARC
SetsINARC
RarityUU


link to Wax / Wane


CMC: 1
Color: White

Tags
destroy enchantment
split card half
20110
Waning Wurm (Schwindender Wurm)


Creature - Zombie Wurm (7/6)

Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

PLC
SetsPLC
RarityU




CMC: 4
Color: Black

Tags
sacrifice itself
trigger upkeep
20111
Wanted Scoundrels (Gesuchte Schurken)


Creature - Human Pirate (4/3)

When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

XLN
SetsXLN
RarityU




CMC: 2
Color: Black

Tags
20112
War Barge (Kriegsbarke)


Artifact

{3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)

DKTSB
SetsDKTSB
RarityUSpe




CMC: 4
Color: Colorless

Tags
anti-regeneration
destroy creature
evasion creature
evasion islandwalk
removal
trigger leaves play
20113
War Behemoth (Kriegsbehemoth)


Creature - Beast (3/6)

Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

KTK
SetsKTK
RarityC




CMC: 6
Color: White

Tags
morph
20114
War Cadence (Kriegskadenz)


Enchantment

{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.

MMC13
SetsMMC13
RarityUU




CMC: 3
Color: Red

Tags
evasion
tax
20115
War Chariot (Streitwagen)


Artifact

{3}, {T}: Target creature gains trample until end of turn.

IA
SetsIA
RarityU


obsoleted by Heartwood Shard


CMC: 3
Color: Colorless

Tags
trample
20116
War Dance (Kriegstanz)


Enchantment

At the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.

UZ
SetsUZ
RarityU




CMC: 1
Color: Green

Tags
pump power X
pump toughness X
sacrifice itself
trigger upkeep
20117
War Elemental (Kriegs-Elementar)


Creature - Elemental (1/1)

When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental.

MRD
SetsMRD
RarityR




CMC: 3
Color: Red

Tags
counter +1/+1
damage player
scale damage
trigger enters the battlefield
20118
War Elephant


Creature - Elephant (2/2)

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

ANCHRFDRIT
SetsANCHRFDRIT
RarityCCCC




CMC: 4
Color: White

Tags
banding
trample
20119
War Falcon (Kriegsfalke)


Creature - Bird (2/1)

Flying War Falcon can't attack unless you control a Knight or a Soldier.

M13
SetsM13
RarityC




CMC: 1
Color: White

Tags
drawback combat
evasion
tribal knight
tribal soldier
20120
War Flare (Kriegsleuchten)


Instant

Creatures you control get +2/+1 until end of turn. Untap those creatures.

FRF
SetsFRF
RarityC




CMC: 4
Color: Multi

Tags
masspump
pump power 2
pump toughness 1
untap creature
found
20962
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