An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Akoum Stonewaker
(Akoum-Steinweckerin)
Creature - Human Shaman (2/1) Landfall - Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
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CMC: 2 Color: Red Tags | ||||||||||||||||
2 |
Boiling Earth
(Brodelnde Erde)
Sorcery Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4-{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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CMC: 2 Color: Red Tags | ||||||||||||||||
3 |
Brighthearth Banneret
(Bannerträger der hellen Esse)
Creature - Elemental Warrior (1/1) Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1-{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)
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CMC: 2 Color: Red Tags | ||||||||||||||||
4 |
Budoka Gardener (Dokai, Weaver of Life)
Creature - Human Monk (2/1) {T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.
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CMC: 2 Color: Green Tags | ||||||||||||||||
5 |
Call the Skybreaker
(Anrufung des Wolkenfetzers)
Sorcery Create a 5/5 blue and red Elemental creature token with flying. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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CMC: 7 Color: Multi Tags | ||||||||||||||||
6 |
Caterwauling Boggart
(Grölender Boggart)
Creature - Goblin Shaman (2/2) Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
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CMC: 4 Color: Red Tags | ||||||||||||||||
7 |
Ceaseless Searblades
(Unerbittliche Brandklingen)
Creature - Elemental Warrior (2/4) Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.
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CMC: 4 Color: Red Tags | ||||||||||||||||
8 |
Celestial Colonnade
(Himmlische Säulenreihe)
Land Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||
9 |
Chandra, Flamecaller
(Chandra die Flammenruferin)
Legendary Planeswalker - Chandra +1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. 0: Discard all the cards in your hand, then draw that many cards plus one. -X: Chandra, Flamecaller deals X damage to each creature.
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CMC: 6 Color: Red Tags | ||||||||||||||||
10 |
Clutch of Currents
(Umklammerung der Strömung)
Sorcery Return target creature to its owner's hand. Awaken 3-{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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CMC: 1 Color: Blue Tags | ||||||||||||||||
11 |
Coastal Discovery
(Strandfund)
Sorcery Draw two cards. Awaken 4-{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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CMC: 4 Color: Blue Tags | ||||||||||||||||
12 |
Creeping Tar Pit
(Kriechende Teergrube)
Land Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B}. {1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||
13 |
Cyclone Sire
(Zyklon-Entfacher)
Creature - Elemental (3/4) Flying When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
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CMC: 5 Color: Blue Tags | ||||||||||||||||
14 |
Devastating Summons
(Verwüstende Beschwörungen)
Sorcery As an additional cost to cast this spell, sacrifice X lands. Create two X/X red Elemental creature tokens.
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CMC: 1 Color: Red Tags | ||||||||||||||||
15 |
Development
(Forschung / Entwicklung)
Instant Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
link to Research / Development |
CMC: 5 Color: Multi Tags | ||||||||||||||||
16 |
Din of the Fireherd
(Getöse der Feuerherde)
Sorcery Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
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CMC: 8 Color: Multi Tags | ||||||||||||||||
17 |
Earthen Arms
(Irdene Waffen)
Sorcery Put two +1/+1 counters on target permanent. Awaken 4-{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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CMC: 2 Color: Green Tags | ||||||||||||||||
18 |
Elemental Appeal
(Elementare Anziehungskraft)
Sorcery Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
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CMC: 4 Color: Red Tags | ||||||||||||||||
19 |
Elemental Mastery
(Elementare Ãœberlegenheit)
Enchantment - Aura Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
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CMC: 4 Color: Red Tags | ||||||||||||||||
20 |
Elemental Uprising
(Elementares Aufbegehren)
Instant Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
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CMC: 2 Color: Green Tags |
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