An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Abyssal Persecutor
(Höllischer Verfolger)
Creature - Demon (6/6) Flying, trample You can't win the game and your opponents can't lose the game.
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![]() CMC: 4 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||
2 |
Abyssal Specter
(Unterweltgespenst)
Creature - Specter (2/3) Flying Whenever Abyssal Specter deals damage to a player, that player discards a card.
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![]() CMC: 4 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||
3 |
Aetherstorm Roc
(Äthersturm-Roc)
Creature - Bird (3/3) Flying Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
4 |
Agonizing Memories
(Bedrückende Erinnerungen)
Sorcery Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
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![]() CMC: 4 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||
5 |
Ajani Goldmane
(Ajani Goldmähne)
Legendary Planeswalker - Ajani +1: You gain 2 life. -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
6 |
Ajani's Chosen
(Ajanis Auserwählte)
Creature - Cat Soldier (3/3) Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
7 |
Ajani's Influence
(Ajanis Einfluss)
Sorcery Put two +1/+1 counters on target creature. Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
8 |
Ajani's Last Stand
(Ajanis letztes Gefecht)
Enchantment Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying. When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
9 |
Ajani, Adversary of Tyrants
(Ajani, Widersacher der Tyrannen)
Legendary Planeswalker - Ajani +1: Put a +1/+1 counter on each of up to two target creatures. -2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
10 |
Ajani, Strength of the Pride
(Ajani, Stärke des Rudels)
Legendary Planeswalker - Ajani +1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. -2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." 0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
11 |
Akuta, Born of Ash
(Akuta, aus Asche geboren)
Legendary Creature - Spirit (3/2) Haste At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.
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![]() CMC: 4 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||
12 |
Alaborn Cavalier
(Berittener Alaborn)
Creature - Human Knight (2/2) Whenever Alaborn Cavalier attacks, you may tap target creature.
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
13 |
All Hallow's Eve
Sorcery Exile All Hallow's Eve with two scream counters on it. At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
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![]() CMC: 4 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||
14 |
Alms Beast
(Almosenbestie)
Creature - Beast (6/6) Creatures blocking or blocked by Alms Beast have lifelink.
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![]() CMC: 4 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||
15 | ![]() |
Altar's Light
(Licht des Altars)
Instant Exile target artifact or enchantment.
obsoleted by Return to Dust , Forsake the Worldly |
![]() CMC: 4 Color: White Tags | |||||||||||||||||||||||||||||||||||||||
16 |
Ampryn Tactician
(Ampryn-Taktiker)
Creature - Human Soldier (3/3) When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
17 |
Angel of Condemnation
(Engel der Verdammnis)
Creature - Angel (3/3) Flying, vigilance {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
18 |
Angel's Mercy
(Erbarmen des Engels)
Instant You gain 7 life.
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
19 |
Angelic Destiny
(Engelsschicksal)
Enchantment - Aura Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.
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![]() CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
20 |
Angelic Field Marshal
(Himmlischer Feldmarschall)
Creature - Angel (3/3) Flying Lieutenant - As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.
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![]() CMC: 4 Color: White Tags |
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